Development progress

These are the things which I'm focusing most on for the next update. It may change a bit during the development of this version.


Survivorian 4.0

Artificial Intelligence:
10%
Audio:
10%
Graphics:
10%
Input:
10%
Interface:
10%
Network:
10%
Physics:
10%
Settings:
10%
World Design:
10%
Other:
10%


Suggestions/ideas for Survivorian 4.0

Requires a better rendering engine:
  • Shadows (100%)
  • Glittering/sparkling water (50%)
  • More realistic skylight (50%)
  • ...
No requirement for a better rendering engine:
  • Smoother animations. The total of animation frames per animation from 4 to 8 frames for most of the animations (80%)
  • Making human babies (100%)
  • Making humans more social(50%)
  • Scenarios(100%)
  • Bandage for wounds (30%)
  • Belts made from two wooden strings which items can be attached to (40%)
  • Several more voice lines for the player and for the human AIs (30%)
  • Crouching (20%)
  • Multiplayer (100%)
  • Dragging humans, bears and deer after they have been killed (20%)
  • The skin bag can contain different kind of items and it's possible to get a overview of what it contains (40%)
  • Music intro and a little presentation-animation (30%)
  • When entering a new world, the eyes of your character open up (10%)
  • Tribe/classes: strength, intelligent, agility, dexterity, charisma and time played experience (100%)
  • A profile solution, where some statistics data are saved, and also so you don't need to type a player name every time you want to load a new game (20%)
  • Automatically save content from the message box to a file from every 1 to 60 seconds (20%)
  • Message box text viewer in the main menu to read saved text from in-game (20%)
  • Music, one soundtrack for calm atmosphere and one for combat (100%)
  • ...

Feature Image

DS Audual 1.1.0

Features:
  • Strings light up when they get hit.
  • Light effects when choosing a bar.
  • Smooth fade in/fade out transit... read more

Download this utility software